UDP Throughput calculations explained
Posted by Wouter Debie, Last modified by Wouter Debie on 29 January 2020 10:19 AM

When you are using ByteBlower to send UDP frameblasting you get as a result the achieved throughput. But how is this throughput calculated, what bits are included in the calculation?

At the top of the report you will find the Throughput Legend. This explains what has been used to calculate the UDP Throughput.

As you see in this example, besides the frame, FCS,Preamble,SFD and Pause bits are added in the calculation. ByteBlower supports 3 different ways to calculate the throughput. You can configure those in the preferences of the GUI: Window -> Preferences

Under "Project->Bitrate" you can select your preferred calculation


What if you have the wrong setting and already ran the test? No problem. ByteBlower can re-generate your report using existing measurements. How? just set the setting as you want and click on "Generate New Reports" in the archive view. A new report will be generated with your selected bitrate calculation.

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