Running the test

Understanding ports

Open the downloaded .bbp file in the GUI. The first thing you will see is the display just below. 

  • The first red box is the 'Port' tab. This is where the user can add different ports that represent different parts of the network e.g. a server, a client, a PC, a smartphone, etc. In this example project, two have already been created.
  • The green box shows the IPv4 address as well as the default gateway for each port. In this example project, they are both provided.
  • The last 2 red boxes are important! This indicates the ports that have been created and WHERE they are currently docked. You can see that the location is written in red which means they are NOT connected to a working server. You will also notice small red crosses which mean the ports are not connected.

Connects the port to the server

In this section, we are going to create some ports which can represent a server and a client. These ports can be named as you wish. As you develop your testing capabilities, you can create many ports to represent many systems of interest.

We will then connect these ports representing a server and a client to the correct trunk ports on the ByteBlower server.

  • Click 'New' and add the IPv4 address of the ByteBlower server.  
  • You can also edit the server that appears in the example file.
  • It is possible to change the name of the ByteBlower server - in this demonstration, it is Tutorial 3100.

  • Once your ByteBlower server is visible, you will see two interfaces ⇒ trunk and nontrunk.
  • Connect the traffic ports to 'Interface 1 - Trunk-1'
NOTE: Check you have connected 2 ports back-to-back (one port on top and one below). In this test port 1 is connected to port 2.

 

  • Once this is completed, the 'Quick Self-Test' is ready to run!
  • Just before we start the test, the next section will briefly look at the other tabs in the GUI that are used to create the test.

Next: ðŸ“„ Troubleshooting