How to: Getting started with the Wireless Endpoints
Posted by Mathieu Strubbe, Last modified by Craig Godbold on 29 November 2023 11:17 AM

The ByteBlower Wireless Endpoint is software that turns your mobile devices into ByteBlower Ports.
With minimal effort, you can integrate iPhones, iPads, Windows phones, Android devices, but also Linux machines, MacBooks, Windows PCs, ... into your network test scenarios.

Requirements

The Wireless Endpoint runs on your SmartPhone, tablet or Laptop; it's the software that generates the testing traffic. You need to install the Wireless Endpoint on all devices you want to test. This Wireless Endpoint software is available for free on all major app stores. You can find the download links collected in the website below.

Tests are organized from the ByteBlower chassis. For the Wireless Endpoint to become active it needs to reach the management connection of the ByteBlower. When possible, we suggest connecting the second management interface into the Access Point. This is the Lan only option explained in the the link below:

On the ByteBlower chassis, it's the Meeting Point software that does the interaction with the Wireless Endpoint. It can be installed on any ByteBlower server when you have a valid license for it.

Basic Workflow

Setting up a Wireless Endpoint is identical on all supported devices.

Start the Wireless Endpoint

Enter the IP address of your Meeting Point. This is required the first time only. Next time, the app will fill in the previously used address by default.

Push the button to go to the next page to connect with the Meeting Point.
The Wireless Endpoint connects with the Meeting Point, and reaches the "Registered" state.

States

On top of the screen, the Wireless Endpoint displays its current state. There are five possible states

  • Ready - waiting until you enter the IP address of the Meeting Point.
  • Contacting - establishing a connection with the Meeting Point.
  • Registered - initial handshake with the Meeting Point succeeded. From now on, the Wireless Endpoint can be controlled using your GUI. The Wireless Endpoint starts sending heartbeat messages to the Meeting Point, to signal that it is still alive.
  • Armed - when you run a test scenario using the GUI, the entire set of instructions for this device is transmitted at the beginning. When all instructions are received, the device goes into the Armed state. Now, the Wireless Endpoint becomes quiet, and will no longer send heartbeat messages, so that the test traffic is not disturbed.
  • Running - when the start time has come, the Wireless Endpoint will begin sending/receiving network traffic.

At the bottom of the screen, there is an Abort button. When you push this button, the Wireless Endpoint will go back from the Registered to the Ready state. When in the Armed or Running, the Abort button is disabled.

For more information, have a look at this article: Wireless Endpoint States

GUI

From now on, you can sit back and control the entire test process using your GUI.
All you need to do is adding the Meeting Point in the Server View.


All connected Wireless Endpoints become visible.


Now you can dock ByteBlower Ports on your Wireless Endpoints to integrate them into your test scenarios.

Running Test Scenarios

When you start a test scenario using Wireless Endpoints, the Meeting Point will automatically initialize all Wireless Endpoints.
All Wireless Endpoints go into the "Armed" State.


While the actual test is running, there is complete radio silence between the Meeting Point and the Wireless Endpoints.
This way, the network test traffic itself is not influenced by any unwanted signals.
When you look at the Wireless Endpoint while a test is running, you can see the Current Speed.


After the test finishes, the Meeting Point gathers all results from the Wireless Endpoints.
And then the report is generated.

Have a great time using our Wireless Endpoints !



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